The Effectiveness of the SIPANCA Educational Game in Enhancing Elementary School Students Understanding of Pancasila Values Material

Authors

  • Febrinta Bima Permata Putra Universitas Nusantara PGRI Kediri
  • Alfi Laila Universitas Nusantara PGRI Kediri
  • Achime Rahma Arswendya Universitas Nusantara PGRI Kediri

DOI:

https://doi.org/10.56633/kaisa.v6i1.1282

Keywords:

educational games, pancasila values, elementary school, PRISMA, systematic literature review

Abstract

The education of Pancasila values in elementary schools faces a serious challenge due to conventional teaching methods that tend to be passive and less interactive, which ultimately lowers students' motivation and engagement. To address this issue, this study examined the role of educational games as an innovative learning medium designed to create a more active, engaging, and contextual learning atmosphere. The research had two main focuses: 1) To determine the effectiveness of using educational game media in enhancing the understanding of Pancasila values among elementary school students, and 2) To identify the factors influencing the successful implementation of the educational game media. The method used was a Systematic Literature Review (SLR) applying the PRISMA framework, where seven relevant articles were analyzed. The analysis results consistently showed that the use of educational games had a significant impact on improving students' cognitive understanding and deepening their appreciation of Pancasila values, while also contributing positively to strengthening character through a collaborative and reflective learning process. Based on these findings, innovation in learning based on educational games is highly recommended for implementation to support the national goal of forming a generation with Pancasila character.

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Published

2026-06-30